Key points
- According to Shawn Layden, Bloodborne's rights are shared between Sony, FromSoftware and its parent company Kadokawa.
- Getting all these parties to agree would be the main obstacle to a sequel or a remaster.
- He also wonders whether the “phenomenon” of the original game could be recreated.
- No sequel or remaster has been announced so far.
A cult classic still left on its own
Released on PS4 in March 2015, Bloodborne was born from a collaboration between FromSoftware, Hidetaka Miyazaki's studio, and Sony's teams. Ten years later, fans are still asking for a sequel, a 60 fps remaster or a PC version. None of these wishes has been granted so far.
Rights shared between three parties
Asked about it on The Trophy Room podcast, former PlayStation president Shawn Layden offered a simple explanation: the game doesn't belong to Sony alone. Sony, FromSoftware and the studio's parent company, Kadokawa, each have a say.
Getting everyone to sign off on everything is probably the biggest challenge there. — Shawn Layden
He also raised a more creative question: can you make something that respects the original while recreating the phenomenon it became?
Miyazaki, the other key to the puzzle
His point echoes Shuhei Yoshida, another former PlayStation executive, who had already mentioned Hidetaka Miyazaki's attachment to the game and his very busy schedule. Sony has tightened its ties with the studio: the group owns a stake in FromSoftware and has become Kadokawa's largest shareholder. According to Shawn Layden, those ties aren't enough to unlock the project.
What future for Bloodborne?
Nothing has been announced, and Shawn Layden's comments point neither to a project in progress nor to a cancellation: they only explain why things have stalled. And you, would you rather have a true sequel or a remaster of the first game?
For Bloodborne, you'd rather have…
Sign in to vote and see the results.
*Sources: Insider Gaming, GamingBolt, Big N*
Written with the help of AI, reviewed by kensama.

Comments (0)
Sign in to comment, react and vote. Sign in
No comments yet: start the conversation!